publications:

peer-reviewed publications and proceedings:

Nguyen, Josef, and Bonnie Ruberg. "Challenges of Designing Consent: Consent Mechanics in Video Games as Models for Interactive User Agency." CHI '20: Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems, (Apr 2020)

  • Honorable Mention for Best Paper Award

Nguyen, Josef. "How Makers and Preppers Converge in Premodern and Post-Apocalyptic Ruin." Lateral 7.2 (Dec 2018)

Nguyen, Josef. "Digital Games about the Materiality of Digital Games." Special Issue on "Green Computer and Video Games. Guest eds. Alenda Chang and John Parham. Ecozon@ 8.2 (Nov 2017), 18-38

Nguyen, Josef. "Minecraft and the Building Blocks of Creative Individuality." Configurations 24.4 (Dec 2016), 471–500

Nguyen, Josef. "Performing as Video Game Players in Let's Plays." Transformative Works and Cultures, no. 22 (Sept 2016)

  • Italian translation and reprint as "Esibirsi come Videogiocatori nei Let's Play" in Giochi Video: Streaming, Spettacolo, Performance. Eds. Matteo Bittanti and Enrico Gandolfi. Milan: Mimesis Edizioni (2018), 81-101

Nguyen, Josef. "Make Magazine and the Social Reproduction of DIY Science and Technology." Cultural Politics 12.2 (July 2016), 233-252

additional publications:

Shaw, Adrienne, Alexandrina Agloro, Josef Nguyen, Amanda Phillips, and Bonnie Ruberg. "Feminist and Queer Game Studies." Oxford Bibliographies in Communication, Oxford University Press (2019)

Nguyen, Josef. "Minecraft and Robinson Crusoe" (interview). JHU Press Blog (10 February 2017)